Starting health
Both players start every PvP duel with 200 HP, regardless of level. This applies to quick matches, bot matches, private rooms, tournaments and rematches.
DUEL or FIGHTS: which mode should I choose?
Quick Match lets you choose DUEL, without classes, Avatar abilities or class passives, or FIGHTS, with classes and the Skill Tree. Queues are separate; after 30–40 seconds without an opponent, a bot automatically starts in the selected mode. Card, weapon, spell and fusion effects still apply.
How do rankings and rewards work?
DUEL and FIGHTS have independent PvP ladders. Quick-match wins and losses, including bots, only affect the selected ladder; draws award no points. The PvE campaign, friendly matches and tournaments award no points to these ladders. DUEL rewards gold and base packs; FIGHTS rewards gold, base packs and rare packs. Reward tiers are shown in Rankings.
When does the season start?
Season 0 is active during Public Beta and ends at the Early Access launch. The launch command starts Season 1 for both modes, archives Season 0 and sends its rewards by mail. From Season 1, seasons end at the start of the next calendar month in UTC: scores reset and each mode distributes its rewards separately.
Challenge friends
Create a private room and share its code for a custom duel. Friend features support challenge invitations.
Leaderboard, tournaments and spectators
The game includes a leaderboard, a tournament system and a lobby for watching ongoing PvP duels. Participation and availability depend on the activities actually open in the game.