DUEL & FIGHTS

Fantasy CCG · Public Beta

Online PvP duels

Play free in browser

Starting health

Both players start every PvP duel with 200 HP, regardless of level. This applies to quick matches, bot matches, private rooms, tournaments and rematches.

DUEL or FIGHTS: which mode should I choose?

Quick Match lets you choose DUEL, without classes, Avatar abilities or class passives, or FIGHTS, with classes and the Skill Tree. Queues are separate; after 30–40 seconds without an opponent, a bot automatically starts in the selected mode. Card, weapon, spell and fusion effects still apply.

How do rankings and rewards work?

DUEL and FIGHTS have independent PvP ladders. Quick-match wins and losses, including bots, only affect the selected ladder; draws award no points. The PvE campaign, friendly matches and tournaments award no points to these ladders. DUEL rewards gold and base packs; FIGHTS rewards gold, base packs and rare packs. Reward tiers are shown in Rankings.

When does the season start?

Season 0 is active during Public Beta and ends at the Early Access launch. The launch command starts Season 1 for both modes, archives Season 0 and sends its rewards by mail. From Season 1, seasons end at the start of the next calendar month in UTC: scores reset and each mode distributes its rewards separately.

Challenge friends

Create a private room and share its code for a custom duel. Friend features support challenge invitations.

Leaderboard, tournaments and spectators

The game includes a leaderboard, a tournament system and a lobby for watching ongoing PvP duels. Participation and availability depend on the activities actually open in the game.

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